Archive for general

10 PS4 Touch Pad Ideas You Can Steal

In honor of the Xbox One reveal that won the hearts of developers and core gamers everywhere, I thought I would give away some random ideas for features you can steal for your PS4 games.  By extension the WiiU pad as well; come on people somebody make a game for WiiU please.

  1. Nathan Drake and Lara Croft can sweep the dirt off of items they discover to unveil more details.
  2. Brush it to clear out the cob webs or wipe your mask in an FPS game. (Metro?)
  3. Tap it as a taunt/gesture in a game; non-critical type interactions.
  4. Position the player’s flashlight.
  5. Scan the screen in 2D or FPS games.
  6. Make sweeping gestures for magic spells, tied to visual icons on screen.  Perhaps like connect-the-dots type of spell casting.
  7. 4 corners of touch pad can be 4 additional inventory or load-outs other than the D-pad.
  8. RTS-like marquee selection for many top-down management games.
  9. Drag finger to plot paths for AI in RTS view.
  10. Give macro instructions to FPS companions without moving redicule onto target by tapping the touch pad.
  11. BONUS! Use the touch pad X dimension [min,max] to orient an object you are inspecting or placing instead of fixed orientations or ambiguous analog stick rotation. Xmin=0 degrees, Xmax=360 degrees.  Dragging left and right will give a fixed known orientation instead of spin-to-win.

Games As Art? Shut Up Already!

Games Industry, let’s please stop talking about games as art.  It doesn’t matter!!  Go to Google right now..  Go..  Do it, I’ll wait…

beijing-798-art-galleryImage search the word “art” and browse through the countless images of people putting feathers on on their finger nails, painting their bodies to look like living statues, kids draw crayon pictures of their family, high or fine art paintings, graffiti depictions of Ronald McDonald vomiting, a torso made out of Legos, and a sculpture (in a gallery) of a bull slamming a man against a wall with the thrust of its own flatulence…

Who cares if it is art?!  Who are we trying to convince?!  Does it matter?  Will the craft of creating a game somehow be justified if we can somehow call the grind of everyday game development a form of artistic expression?  Can we finally tell our parents that what we do is meaningful if we can tell them that the world accepts us as artists?  Who cares.

Games Industry, put your insecurities away and get back to work.

 

The Great OS Debate

As you might have read recently, I am finally biting the bullet and going all in for a new PC.  I am pretty excited about it but there is one question left to answer, a question that I did not think would take me this long to decide.  Which operating system should I install?

As a Consumer

Having used Windows 7 Ultimate for many years now I briefly thought about Windows 8 Pro.  I typed in a number of search terms with the words “Windows 8″ into Google and out came a flurry of expletives and outcries about the end of the PC platform and Microsoft being at the front line of the whole death march.  I read countless articles that all debated over Microsoft’s silence, their refusal to release sales numbers or the fact that they’ve been using the same “60 million units sold” number since the first month of Windows 8′s launch.

Some journalists out there seem to be evangelizing Windows 8, claiming that it is the operating system that we’ve been asking for.  To be honest, I’m not sure who they were polling when they came up with that answer.  I just wanted Windows XP with better Plug-n-Play support and Windows 7 gave that to me.  Admittedly there are a few features under the hood that seem to have improved overall performance, like better multi-core task scheduling, but the overall message I am getting is that it runs like Windows 7 but optimized for touch screen displays… …on a system that is overwhelmingly mouse and keyboard driven.  Metro UI has almost unanimously been the target of every negative word said about Windows 8.

As a consumer I know that I could disable most of Metro UI, and I am aware that there are 3rd-party overrides that will give me the Windows 7 look and feel back but it feels wrong.  Why would I support Microsoft by purchasing a product only to revert the one thing that defines the product?  It would feel like buying Aliens: Colonial Marines then hacking it to run Doom III because that’s the experience I was expecting.  Not only that, but changing the interface would also mean that I am not preparing myself for what appears to be Microsoft’s new visual language for the next decade.  Other consumers will slowly migrate to Windows 8 no matter what.  When Mom goes out and buys little Billy his first PC from any major retailer it will have Windows 8.  Adoption is inevitable and the developer in me feels like I need to be ready for that.

As a Developer

Like many developers, I have the unique problem that I need my PC to function as more than a shiny browser of social apps, web pages, and Word for my book reports.  I need my PC to be a place to play games as much as I need it to create them.  I need to be productive, use power tools, and multitask on demand.  To be honest Windows 8; or more specifically what Windows 8 stands for, kind of scares me.  I’m not sure what Microsoft is thinking right now because it seems increasingly likely that an OS like Ubuntu might become the new place for developers to hang out, creating a strange disconnect from the place we go to be productive and place we go to be entertained.

I want to be ahead of what the audience of PC users are putting on their machines.  As a developer it’s important that I try to keep my finger on the pulse of where games might reside in the future but I am having trouble supporting Microsoft in this new direction towards ubiquity amongst platforms that have little to do with each other in the types of experiences they offer.

I may continue to use Windows 7 out of stubbornness but I’ve already seen some adoption numbers that make me a little sad for the future game development on the Windows platform.  At the time of this writing, it seems that nearly 10% of Steam users have already made the switch to Windows 8 which is massive compared to an anemic 2% of Mac OS or 0.5% of Ubuntu users.  The numbers are still strong for Window 7 but there is a clear pattern showing an even shift in the decline of Windows 7 users and the rise of Windows 8 users.

Betrayed?

I am torn.  From what I have read, and my displeasing experience with Windows Phone and Xbox Metro, I don’t like Windows 8 or what it means for Windows 9+ but if this is where gamers will be looking for their content do I really have a choice?!  I’m actually feeling more betrayed than I thought I would.  I have used Windows since 3.0 and I was a DOS user before that.  For as long as I have known about the keyboard and mouse I was using Microsoft products to game on the PC platform.  For the first time I have been giving some serious thought about venturing into other platforms.  It is entirely possible that the grass is not any greener there, but I wonder how many PC enthusiasts are feeling the same burn I am.

Have you ever seen someone you admired, an athlete, a mastermind CEO, a brilliant actor, a talented singer, and see them obviously phoning in a song and dance that was clearly just for the money?  They didn’t need the money, but their agent set it up and told them it would be good because it’s what all the kids are doing these days…  Yeah I kind of get that weird and sad feeling when I think of the Metro UI.  I stand next to Windows 8 and it has the same kind of potent corporate stench that I am sensing from my XBox every time I boot it up to a home screen full of advertisements.  Something just doesn’t sit right with me about the direction everything is heading.  There isn’t much I can do though.  People will continue to adopt the new interface, and use 3rd-party software to negate Metro UI.  Meanwhile Microsoft will think that Metro is a success because Windows continues to sell.  I find it all very ironic.

 

 

Time Travel: Deus ex machina

Time travel is dumb.

The most important thing to remember about time is that it is constant and always moving forward.  Realistically, there is a future where you can slow time for yourself through various preservation techniques (cryostasis) but you are only postponing your own inevitable death.  The moment you allow a character in your story to manipulate the time of people around them you start to wander into the myth that there are infinite parallel dimensions, threads in time that splinter.  This would imply that every change in state of our world, every decision that each living creature makes, every grain of sand that moves from a gentle gust of wind has just splintered another reality.  It’s easy enough to put your mind into an infinite loop, trying to find the point at which an instant in time stops splintering so that it can move forward.

If the hero of your story is able to move backward in time, you are now entering the dangers of not simply side-stepping into another dimension but actually meeting a version of yourself from one of those infinite splinters.  All of that of course leading to the butterfly effect, an idea that is made mostly irrelevant by the fact that you can never return to your own splintered reality without traveling to the exact moment in time you left.  And if you happened to get to that point, it would be as if nothing had changed.  The butterfly effect assumes that you and only you have a profound effect on the world, meaning that only 2 realities exist; the one you came from and the one you are in.  This is only the tip of the discussion about time travel and why it makes for a good topic of debate but often leads to a confusing and meaningless ending to any story that employs it.

Time travel is dumb.  Don’t get me wrong; it makes for great discussions amongst the hardcore science fiction fans who like to cite various incarnations of the time traveling guidelines, but that is also exactly why it is dumb.  Time travel is the Deus ex machina of many science fiction stories.  The moment that an event can’t be explained it will be through a seemingly impossible connection of jumps through space and time and a dash of suspension of disbelief.  If you allow yourself to believe that the one constant in life, time, is now a variable then anything is possible.  This is one time when infinite possibility is not a good thing.

Thanks H.G. Wells for popularizing a fantastic topic of debate that is ironically one of the worst plot devices imaginable.

 

Raw Power Still Matters

Over these last years I must admit that many of us have become complacent with modern graphics.  If you ask most games journalists and general enthusiasts, they will tell you that the graphics are okay but aesthetic has become the new buzzword.  Many people don’t bother to read the specs for video cards anymore or dig through the internet for obscure facts like how many giga-flops it can crunch or how many raw triangles per second it can transform.

The fact is that if you’ve purchased an decent gaming PC at any point as far back as 2007 you probably have a PC that will play most console ports.  Another trend that has slowed the progress of technology is a strong presence of 2D games on mobile devices finding their way to PC as well.  It’s no secret that creating a product for the lowest common denominator is a surefire way to be as mainstream as possible.  What better way to play on grandma’s 1990 Tandy PC than to hold back your technical ambitions to the barest of drawing techniques?

It’s not all bad to push technology to the side and give the reins to the artists, but there is an argument to be made for pulling back on those reins and shifting control back towards the engineering marvels we saw in the early days of hardware acceleration.  My justification for this comes from the fears that many developers have about the next generation.  You have some developers claiming that budgets will increase anywhere from 50% to 100%, meaning that we could be seeing your average game budgets in the $100M+ range.  Much of this cost will have to do with the sheer amount of content and the level of detail for that content.  It will take a small country to produce the content we need under the technical constraints of most real-time systems.

But what if the technical constraints were alleviated (to a degree)?  Instead of the NextBox or the PS4 being a mainstream 1.5 version of their predecessors, what if these devices were absolute powerhouses instead?  My reasoning here is simply this; no one is crazy enough to spend $150M or more on a game that is of risk of completely failing but if games could be made on the same scale or less, and more effort could be put into better lighting, shadowing, real-time effects, truly intelligent AI, the line is blurred.  Games can creep closer to film quality visuals but it doesn’t have to mean more triangles.

It is shocking what a couple of post process effects can do for an image, or enabling 16x+ anti-aliasing, or a completely dynamic lighting system over the oft standard of costly and time consuming baked environments.  This thought that we need to continually toss more triangles at a problem feels like an old trope that we’ve trained ourselves to believe.  More content is not the solution to cutting budgets, I feel that a smarter use of that power to procedurally improve the look of the game will result in a game that feels next generation without costing like a next generation game.

Personally, in the next generation I would like to see what processing power can do to improve the assets that are being created today.  Adding more GPU cores I feel would be a bigger win than adding a second screen or including a Kinect 2.0 with every console.  Raw and unadulterated processing power is just the thing to break the chains of these budget concerns and maybe spark a little movement in the PC space as well.  It sounds completely ironic because we assume that most developers will instantly consume this power with 100k triangle eyelashes for their RTS units but that is exactly what needs to be avoided if you want to stay in business.  The big win in the next generation will not be screens or motion controls, it will be the ability of each developer to find ways to look that much closer to a Pixar quality film, but do it in 33ms or less.  The only way this is going to happen in a reasonable budget is not through pure aesthetics, and definitely not more content creation, but through a strong technical pipeline that needs raw power to make that happen.

…Fingers crossed that Sony and Microsoft do the right thing.

 

The Value of What We Create

As some of you out there may know, I’ve been taking a sabbatical from the whole game development black hole.  More recently I’ve been using my personal time to venture into other hobbies.  I am hoping to find inspiration outside of video games and maybe someday bring it back into video game form.  I don’t know if that idea will ever become a reality but it has allowed me to see a different side of the world, a part of the world that is outside of zeros and ones, outside of digital computing.

Throughout my recent journey away from video games I’ve discovered photography, carpentry, and even investment properties.  I am widening my perspective on life and it all seems to ring a kind of truth that resides in video game development as well.  What you put into something will almost always be more than what you get out of it, and getting more from what you put in is a nice surprise but not an end to justify any sort of means.  In short, don’t expect to make money from the things you do, just do them because they interest you.

In theory this is all well and good, and I’d imagine that if we all did the things that only interested us then we would have no one left to take out the garbage or give the dog a bath.  If we simply did what pleased us it would inevitably leave us all living out of cardboard boxes and wondering where all of our money has gone.  So what is the answer?

Now, in the peak of my gaming sabbatical, I have found myself looking more closely at the things that people create outside of games.  I study the craftsmanship of the furniture I find in a random doctor’s office.  I mentally disassemble the components of an elaborate picture frame I see on the wall.  I even go through the process of analyzing how functional a space may be and question if there was a better design for the space allowed.  Most importantly, I make mental notes of the price that has been associated to these items whenever I get the opportunity.

I have seen flee markets offering up $1500 upholstered chairs for $500.  I have even seen houses sold on the market for fractions of what it costs in materials alone to build the house.  This idea we have in our minds that we can create something and give it value is a complete gamble.  We are betting on the hope that someone else finds your creation to be as valuable as you.  Seldom is it ever the case that a buyer sees the value in something as much as the person who painstakingly stapled the cloth onto that chair, or the home owner who put their blood, sweat, and tears into a home that is selling for less than the “value” of the land it was built on.

A property investor recently told me, “In real estate, the key to coming out on top is finding a bigger fool than you.”  He was obviously implying that everyone is a fool for betting on something as subjective as the value of property.  In many ways I find that statement to be true about everything I’ve seen thus far, from real estate to the things we put in them.  We all have to be a little foolish to keep trying, to keep assigning a value to the things we create and maybe someday actually make a sale.

To my fellow fools, Cheers.

 

I am Done with Best Buy

Normally, I tend to reserve my articles for game reviews, technical tutoring, or wild and baseless opinions about the games industry =).  Today I am choosing to voice my concern as a consumer, and maybe give a little insight into why brick & mortar stores are feeling more behind the times each day.

To clue you into my grievance, the moral of this story is, “Don’t purchase Best Buy extended warranty plans.”

Having recently moved to Raleigh, I purchased a refrigerator from Best Buy because I had a few gift cards to cut down on the cost.  After some back and forth, I’m convinced to get their precious warranty.  Not one to normally splurge for superfluous warranty plans, I thought it was worth the investment this one time.

17 months later; practically minutes beyond the manufacture warranty, I’m happy to be holding a piece of paper that tells me not to fear.  I do have an extended plan after all.

Phone call #1, my wife calls and they tell her, “There is no one in NC who can help you.  It’s going to be 2 and half weeks out.”

Phone call #2, I call them back and tell them that I have a fridge full of food and some dude can wait to get the light in his fridge replaced.  Surprisingly them find someone to come out in two days.  That guy was useless and came with almost no equipment and zero parts.  Unscrewing the back panel and kicking it around for 30 minutes, he finally settles on having to replace the fan… maybe.  Of course he didn’t have the parts and that would take another week.  After we just confirmed an appointment with him in 1 week, he rushes out of the house while telling me to call them when the parts get here.  He left no phone number or contact information or invoice.  Sooo, I guess I should call Geek Squad again?!  The parts are coming to the house?!  Maybe… Actually no, because they never showed up on my doorstep.

Phone call #3, a week later I come home to a message on my machine asking us to schedule an appointment.  I thought we had an appointment.  This time my wife calls again and is on the phone for 2 hours!  By the end of that conversation they give us a date that is now 3 weeks away.  Of course by this point the refrigerator is rotting from the inside.  They give her the runaround, everything from “restructuring” to “busy season”, anything that sounds like an acceptable excuse.

Phone call #4, I walk into the local Best Buy and explain the situation…  She then calls the same damn hotline that I’ve been talking to at home.  What?!  So Best Buy has no more control or power over their warranties than the consumer does.  Again I stand at the costumer service desk for 2 more hours!  I am eventually handed the phone and get some lady named Vicky whom I’d like to personally reach into the phone and strangle.  She had a tone like Nina from Corporate Accounts Payable and her voice was salt on an already deep cut.  This woman of course pushes our appointment to 1 week away instead of 3, but by this point I’ve already been dealing with Best Buy for 2 weeks.

At this point I talk to the service woman at the counter and tell her that if they can’t fix the refrigerator in a reasonable time that they need to ship a new one, per their own policy, and take away the iron brick in my kitchen.  Despite what they told me when I purchased that plan, she tells me that the policy is a repair policy, not a replacement policy.  To qualify for a replacement they have to attempt to repair it first.  Now here’s the kicker; if they have no one to repair it then they can’t qualify it for replacement.  So all they have to do is not try to fix it.  Makes sense right?  Easy money.

Digging through their policy, there is a noticeable lack of time frames.  Of course, you as a consumer are limited to 30 days plus fees to return any sale item, but they have an undetermined period of time to service your requests.  As long as they are processing your request to repair the device or appliance they are not legally obligated to take further action.  In short, I could be waiting another 2+ months before I get my refrigerator in working condition again.

I am expecting a phone call today, but something tells me that I’m not going to hear the phone ringing anytime soon.  The warranty plan was hundreds of dollars gifted to Best Buy and has been many working days of my own time dealing with their excuses.  Their extended warranty plans work much like gym memberships or hotel reservations.  They don’t actually expect you to show up and act surprised when you ask them to do their jobs.

The one service that brick & mortar has to offer is speed.  Internet companies will always have a considerable delay in shipping products and sometimes responding to requests.  Many internet companies are run with very low overhead and their only form of communication may be through email which can take days to respond to.  Having a place to go into and a face to talk to is the whole point of having a physical store.  If the staff inside the store does not have the power to make things right then they shouldn’t exist.  If I can’t walk into a physical store and use it to get that instant feedback then it serves little purpose in my life.  I am done with Best Buy.

UPDATE: After my blog post and a few tweets later, I got emails from several people who suffered the same ill fate.  I even received emails from people who work(ed) for Best Buy and suggestions on how to break through the red tape.  Thanks for your advice guys and things are definitely moving faster now.  I wish it didn’t have to come to this; I wish it wasn’t the squeaky wheel that gets the grease, but that seems to be the way to get businesses to respond.  I am told that new policies are being put in place to make this process more agreeable, but I’ll believe it when I see it.  Nothing is more annoying than having spent many thousands of dollars in a place year after year, only to fall flat on the one thing that matters most in the physical world; customer service. =(  I hope there is still a future for brick & mortar; my faith is not quite yet restored.

 

They Ignore Me

I’ve been on a pretty bad string of luck for, oh… I’d say for the last 10 years or so.  I’ve worked on many failed prototypes throughout my career but frankly those are meant to fail early and often.  Where the wound cuts deep is when you build something that you truly believe in and it barely makes a ripple.  It hurts when you agonize over every insignificant detail of your passion project, over the course of many years of your life, and your efforts are judged and cast aside in 2 minutes or less. » Read more..

New Website, New Beginnings

This little snippet and similar versions are EVERYWHERE. The reason is that I wanted all of the links that are currently spread to the 4 corners of the world to continue working, even after the site have been changed considerably. To do this, I kept the old directories like “/blog” and redirected any blog requests to the appropriate post.

$url = "http://www.inlandstudios.com/en/?";
if($_SERVER["QUERY_STRING"])
{
	$url .= $_SERVER["QUERY_STRING"];
}
header( 'Location: ' . $url );

 

In short, hopefully few people will not experience any pain if they have old links stored in their bookmarks. Still, I highly recommend that you update your links just in case things move again in the future. It took some serious effort to migrate everything into the new website and I hope you like it.

The website is now ready to grow and capable of showing more content and more games than I could before. The crusty old website has been replaced by a well oiled machine and will allow me to provide some really cool features in future products.

The Future: A Scary Place

@Ben_Quintero: “Can’t think of another industry where it cost $1M to make and sells for $1. And is something buyers still mull over so much. #videogames”

I wonder if chewing gum would exist today if it cost $1M and a team of college-educated masters of their craft to stamp out 500k sticks and they sold for $0.01 each.  I kind of feel like video games might be going the way of chewing gum, sitting in the impulse isle next to People magazine and The Star (is that still around?).  The difference however is that Bubble Yum hasn’t changed in like 100 years and they are still selling it.  Video games have a very short life and often die with their target console.  Then we need to spend more money to create more entertainment value but the flavor of our gum has to be different each time.

This was, strangely, what I awoke to this morning.  I thought about all of the hours in my lifetime that I’ve put into video games.  I thought about the long nights, the tireless efforts, the mind-melting problems that needed to be solve in order to get the simplest of things to happen on the screen.  The hundreds of man-hours that go into the little things that the player is NOT supposed to notice (ie: uncanny valley, visual pops and artifacts, anything that breaks immersion).  I thought about all of it.  Then, that one quote sprung to mind.

I could be completely wrong here but I just could not think of any other industry where people put this much effort into something and ask so little in return.  The closest resemblance may be Hollywood, but even they have some luxuries that we do not.  When a film like District 9 is made on a $37M budget, or even some of the horror films being made for less than $1M it makes you think.

It seems like anyone with a Canon 5D DSLR can frame it up and take amazing video that is strikingly professional looking, even if by accident at times.  Still, following some basic rule of thirds and understanding aperture go a long way.  The beauty of nature and the talent of the people in front of the camera are key elements.  Sure, there is lighting and composition but again, lighting and shadows are practically free when you compare them to the hoops we have to jump in the digital realm.  In video games, digital artists agonize over the limitations of things like a single shadow-casting light source and a handful of fill lights while an indie film maker just needs an umbrella and a flood light from Home Depot.

I think that the video games industry are some of the brightest stars but you know what they say about the stars that burn brightest…  I do hope that we can maintain this pace and I applaud my brothers and sisters.  With budgets expected to rise again, new consoles expected to push 6x the horse power (more devilish details to UV-unwrap, paint, sculpt and light), and prices continuing to plummet, I hope we are ready for what lies ahead.  The future is a scary place, but we will manage… I hope…