Archive for October 30, 2009

Zombpocalypse News

The articles keep rolling in! Pixel Perfect Gaming has posted a review of the game. By far the most popular part of the game is the price =), but it’s full of praise still.  I really hope to someday reboot this game =(, it was a true labor of love and I know I could do it justice if I just had the financial support. Oh well, maybe one day the Florida lottery will be kind to me =).

Leaked Videos and a Cry for Help

There has been a lot of buzz recently about a leaked video of Call of Duty: Modern Warfare 2.  I overheard that the video depicted the player as a terrorist and that the scene was very graphic. (highlight for spoilers.)

I’ve already heard too much and personally haven’t bothered to look for the video.  I would like to experience that jaw dropping moment for myself, even if I already know it’s coming.  I was late in the game when it came to playing the first Modern Warfare.  The game had been out for months and you couldn’t turn without seeing an advertisement or a blog that raved about the game.  The raving and the advertisement rang in my ear for so long that I eventually purchased the game and was surprisingly underwhelmed.  It’s not that MW was a bad game.  It was absolutely a great game for many reasons, but I feel like I had been exposed to so many little clips and trailers of the game that the OMG moments had a certain deja vu.  It was as if I could piece together the story from trailers alone.

I would like just once to go into a store, buy a game, and play it without a mosaic of trailers in my head that seem to lessen the experience.  I’m doing my best to avoid the leaked trailers and gameplay clips.  I would like to feel like a kid again; like a time before the internet ruined that feeling of Christmas morning for me with bold fonts and capslock.  EVERYBODY DIES AT THE END.

I know that it’s not good for sales, but I’d rather see less of something and let the word-of-mouth tell me that it is worth buying, instead of showing me half the experience through partial clips of the game’s cut scenes.  This works for movies because we are looking at 30 seconds out of two hours of constant story; not the case for most games.  A brief gameplay trailer is more acceptable to me than one that rips from the major plot points of an already brief story.  So please; the next time you sit in front of your video editing box to cut a trailer, ask yourself, “am I stealing Chrismas morning?”.

Picking a Graphics API

I am contemplating on writing a new low-tech rendering engine.  I want something from which I can build games that have a more casual design and are available to a wider array of PC users out there.  I do think that it is fairly safe to assume DirectX 8.1 / OpenGL 1.5 level hardware unless someone is sporting a TNT Rage or Voodoo card in their machine.  Though this is completely possible, I don’t know how old of a machine I’d be willing to support.  I have friends who still run Geforce 3 or 4 cards in their box, which means zero shaders or GPU memory buffers.  I just don’t think I can rewind the clock that far unless I am trying to write a Nintendo DS wrapper.

One driving question I have right now is; OpenGL or Direct3D? Currently all of my PC technology is written in OpenGL.  I don’t mind the state-based architecture and though it can be confusing at times, I’ve grown comfortable with it.  Direct3D on the other hand has made some serious advancements and Microsoft is obviously pushing that API for PC and consoles.  I am capable of using both but I’d rather only write one of them.  I suppose, in the end, it may depend on the type of game.  If I am designing a rendering system around all 3D sprite rendering then I could probably get something up and running more quickly using OpenGL’s immediate mode functions.  This would also make the API more portable to low-end consoles like the NDS or PSP, and possibly even the Wii.  Tough call =), maybe I should worry about the game first.

Respect in the Workplace

Something has really been bothering me lately and I just have to get it off of my chest.  I’ve gotten a few calls and various emails and LinkedIn requests that have all followed a similar theme.  An old contact or recruiter of mine has left some company and someone else is digging through their Rolodex and address books for potential clients like some kind of Bob Sugar. » Read more..