Archive for December 31, 2011

Was 2011 Too Good for Gaming?

I don’t mean to single out 2011, but it has sprung a sad thought on this New Years.  Was 2011 too good for gaming?  It seems like a weird question; doesn’t it?  I mean, we started the year with some really strong contenders and I can’t imagine anyone complaining about a shortage of quality titles at the close of the year.  But maybe that is exactly the problem.

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Only 10 Days Left

Well…  This has been an eye-opening experience to say the least.  After a few dozen tweets, blogs, and over 100 individual emails the response has been cold as ice; dead on arrival some might say.  There could be many reasons for the inevitable failure of this Kickstarter campaign, some that I may not want to admit.  Some times things fall onto the losing track from the start, and there is only so much that duct tape can do to guide it in the right direction.  » Read more..

Only 20 Days Left

It’s amazing to think that 10 days have gone by so quickly.  I am starting to think that perhaps Thanksgiving week was not the best time to launch a 30 day campaign, but I am still hopeful.  I do plan to post an excerpt from the book soon and I hope that it will be enough to entice readers to want more.  If this is what has been holding you back, please keep checking in.  It is coming.

If you haven’t had a chance to see what I’ve been up to, feel free to stop by. http://kck.st/vfQofp

If you have no clue what Kickstarter is, you should check out this link too. I’ve uploaded a quick video that explains the basic idea.  http://kck.st/uqTt1w

As I read through some of the early chapters and see the clues that fall into the place, it does excite me at how well the puzzle has fit together.  I would not say that the book is a mystery but more of an elaborate explanation of the events that lead to the way that Seizonrenda appears in the game.  The funny thing about the book is that I found myself struggling with what to hold back throughout the story.  For me, the challenge of writing an origin story was to allow major facts to exist in this book but only as a subplot.  I could not make assumptions about the things that the reader may already know.

I did not want to assume that the reader has seen or played the original game, but at the same time I did not want to bore anyone who has played the game.  In this way, it allowed me to ration bits of knowledge throughout the story and create an intriguing plot for old and new readers of this fiction.  It also lets the reader follow the journey of discovery with the character in the book instead of the reader discovering it for themselves.  The interesting thing about letting the reader know before the character is that it can create some marginally funny moments.  I hope that it will raise at least a chuckle from the crowd who understands the plight of this geeky and somewhat awkward person in the book.  I hope that it is the kind of book that you will read twice to fully understand everything that unfolded.  It has been an interesting exercise to explain the threat on humanity while attempting to humanize an entire planet.

I haven’t been this excited over a project in a long time and the more I read and refine the chapters, the more involved I am with the story.  I am happy to say that the daunting task is coming together quite nicely and I hope you get the chance to read it.

[UPDATE]  A sample of the book is available HERE.