Decal Creator is a Maya plug-in that can be used to create incredibly complex polygonal decals in just the click of a button. Yes it’s that easy; saving you potential man-months over the course of a long development cycle. Currently Decal Creator performs one crucial task but it does it better than you’ve ever seen before.
“Decal” is a term often used in the video game industry to describe a texture that is projected onto a small part of an environment. This texture is typically a blood splatter, bullet hole, sparse litter, patches of vines and weeds, graffiti, or even scratches and scuffs to add more detail to the environment. In modeling packages like Maya, an artist at a film studio might use addition uv sets with a layered shader. For video games those CG approaches are a run-time nightmare; even for modern rendering engines. The steps required to make these decals run-time efficient and aesthetically accurate is a mundane and arduous task to say the least. Enter Decal Creator!
With Decal Creator, you can select an array of polygonal meshes and any number of volume primitives. Once selected, simply run the tool from the menu that we conveniently install into Maya for you.
You’ll be shocked at how you ever got anything done before this tool. Download a FREE evaluation copy to see for yourself that’s it’s well worth the affordable cost.
Purchase
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| Decal Creator: Personal Edition | | $29.99 USD |
| Decal Creator: Source License | | $3,500.00 USD |
When you purchase Decal Creator, you are donating to the continued development and support of this product. We do suggests that you take advantage of the FREE trial but we’d also like to thank all purchasing customers in advance for your continued support.
Sales are final so it is highly suggested that you take advantage of the free trial version to ensure compatibility.
Features
{ Maya Integration } – Easy access to Decal Creator through a personalized menu. Convenient options window to allow customization of Decal Creator’s behavior.
{ Decal Offset } – To combat z-fighting a special offset algorithm is applied per-vertex to help pad the decal away from the geometry that it is projected onto.
{ Face Culling } – Enable / Disable this feature to avoid unwanted polygons. Enabling this feature will cause faces to be ignored if they are facing away from the projection.
{ Precision Clipping } – Enable / Disable this feature for finer control of your polygons. Leaving this feature enabled is often the best approach but there are circumstances; such as deformable meshes, that may require a perfect alignment of vertex positions. In these cases you can disable precision clipping.
{ Polygonate } – This little gem helps to optimize and simplify your decals. It works similarly to Maya’s Quadrangulate but is not limited to quads or triangles. Polygonate will create N-sided polygons for your decal mesh.
Polygonate Options:
- None – Keep as triangles
- Convex – Don’t allow complex polygon faces
- Concave – Allow complex polygons
- Full – Fix vertex-edge intersections & allow complex faces.
Download Now
Decal Creator is a fully functional trial software for your personal evaluation. This power utility has a number of customizable options to meet your needs so be sure to try them all.
The same product key may be used for versions of Maya 7.0, 2008, and 2009. The TRIAL version of this software will allow you a limit of 25 uses.
Maya 2011 Installer can be used with Maya 2011 (64bit only).
Maya 2009 Installer can be used with Maya 2009 (32bit and 64bit).
Maya 2008 Installer can be used with Maya 2008-P03.
Maya 7.0 Installer can be used with Maya 7


